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Android Setimageuri Out Of Memory Error

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if (bitmap != null) { bitmap.recycle(); bitmap = null; } if (imageView != null) { imageView.setImageResource(R.drawable.tiny); // This is my 1x1 png. } System.gc(); imageView.setImageBitmap(...); // Do whatever you need to I believe recycle disposes of the memory used by the image, so if you recycle it, you need to remove the graphic from the overlays. If not, why? Join them; it only takes a minute: Sign up Getting Out of memory error when reading images from SDcard up vote 2 down vote favorite I am developing a simple application have a peek at these guys

It is stored externally. With a 854x480 screen this would presumably be 6.25MB in size. I can see this in DDMS. int scale = 1; while(o.outWidth / scale / 2 >= REQUIRED_SIZE && o.outHeight / scale / 2 >= REQUIRED_SIZE) { scale *= 2; } // Decode with inSampleSize BitmapFactory.Options o2 = http://stackoverflow.com/questions/3020968/android-setimageuri-out-of-memory-error

Imageview Setimageuri Out Of Memory

It always raised exception. Is this true? 2. If I use code like this: Drawable s = mCtx.getResources().getDrawable(R.drawable.symbol_icon); Where s is a local variable to rendering. FYI: This is how I was doing it: String[] from = new String[] { DBHelper.KEY_BUSINESSNAME,DBHelper.KEY_ADDRESS,DBHelper.KEY_CITY,DBHelper.KEY_GPSLONG,DBHelper.KEY_GPSLAT,DBHelper.KEY_IMAGEFILENAME + ""}; int[] to = new int[] {R.id.businessname,R.id.address,R.id.city,R.id.gpslong,R.id.gpslat,R.id.imagefilename }; notes = new SimpleCursorAdapter(this, R.layout.notes_row, c, from,

more hot questions default about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life / Arts Culture / Recreation Science Other When your user is in Activity 2 don't go directly to Activity 3 (the gallery). Do you know why and how can I make it work? Android Setimageuri From Http Kudos to Fedor for making the original solution, I was stuck until I found his, and then I was able to make this one :) private Bitmap decodeFile(File f){ Bitmap b

UIL can load bitmap from file based on its ImageView container size. Android Imageview Setimageresource Out Of Memory I was chasing the wrong problem before seeing this. View More at http://stackoverflow.com/questions/8660885/android-using-async-ht... Is maintenance/feeback or support an integral phase of SDLC?

Calling AsyncTask.cancel(true) will not stop the execution if the task is blocked in an IO operation in background thread. Android Setimageuri Not Working Then simply retrieve the bitmap against the name and set it in the ImageView. Since Android Caches the Drawables, it's going out of memory after using few images. It works fine, but I haven't understood whether the call is blocking or not.

Android Imageview Setimageresource Out Of Memory

However ThreadGroup is still retaining a reference to my threads and causing a small memory leak. http://stackoverflow.com/questions/13845336/outofmemoryerror-using-bitmap-setimageuri According to Logcat, the reason is always an OutOfMemory error.At first, I thought it was a bug on the Google Maps API. Imageview Setimageuri Out Of Memory First animation is working fine but when i am trying to call second animation it showing java.lang.OutOfMemoryError: bitmap size exceeds VM budget Is there any way to solve this issue. Android Viewpager Images Out Of Memory This should be easy to implement anyway - just point to a different task that grabs the bitmaps from the disk Sample code: The images that are being downloaded are images

This problem happens a lot on Nexus One 2.2.1 and on HTC Evo 2.1. More about the author I'm not sure I can solve this directly, and my best hope is to follow best practices for bitmaps and memory thereof. stackoverflow.com/a/24135283/294884 –Joe Blow Jul 29 '14 at 11:29 3 The accepted answer on this question is being discussed on meta –rene Sep 7 '15 at 8:44 | show 1 more Aug 27, 2009 I was using ADT for debugging and then I get this Internal error: out of memory error Is there any way to avoid this? Image Loader Out Of Memory

In different kind of classes...some my app, some general java.. View 1 Replies View Related Android :: Out Of Memory Error On Large Bitmaps And Activity Life Cycle Jul 24, 2010 I have a scrollable map app which for now has The activity that gets launched for result is a map. check my blog Do I need to add a number prefix when I am not in the uk Why is HTTP data sent in clear text over password-protected Wifi?

Technical term for Internet-like network? asked 4 years ago viewed 3765 times active 4 years ago Visit Chat Related 6Android setImageURI out of memory error1Android ImageSwitcher with vertical scroll0Out-of-memory error on ImageSwitcher with small images0How to Smaller bit size not pixel as the src for the image button on the fly.

This code is just trying // to fit a image into a certain width.

View 1 Replies View Related Android :: Out Of Memory Error In Frame Animation / Solve This? while ((halfHeight / inSampleSize) >= reqHeight && (halfWidth / inSampleSize) >= reqWidth) { inSampleSize *= 2; } } return inSampleSize; } public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId, int reqWidth, int Trying To Retrieve List Of Images Apr 26, 2010 I am trying to retrieve a list of images and text from a web service. The image will be equal to device screen width and height.

Hope this helps. I have written complete approach in my blog codingjunkiesforum.wordpress.com/2014/06/12/… and uploaded complete sample project with OOM prone code vs OOM Proof code athttps://github.com/shailendra123/BitmapHandlingDemo –Shailendra Singh Rajawat Jun 12 '14 at 10:53 It basically does the same, but without the (in my opinion) ugly while loop and it always results in a power of two. news Unfortunately, it's just a workaround, but it works so who cares, right?

if (desiredWidth > srcWidth) desiredWidth = srcWidth; // Calculate the correct inSampleSize/scale value. The image preview on the list view is being done with the cursor and ListAdapter. Callbacks are anonymous inner classes too, so if a static instance in your project holds them and do not release them, memory would be leaked. I feel it does but can any one tell me what may be the reason for GC not collecting my UI elements.

share|improve this answer answered Dec 7 '11 at 12:32 community wiki Mike looks like imageView really don't recycle bitmap by itself. Convince people not to share their password with trusted others Do my articles published in local newspapers count as publications?